Fireside Chat- AI vs Creativity – Who dares wins…
18:04
Huge gains can be made through digital transformation, and the implementation of AI across the content industry, but how can producer distributors capitalise on innovation without threatening the creativity they were built on.
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Accelerator session - Connect and Produce Anywhere, Phase II
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Following the build and development of an all IP, multi-cloud, multi software test bed environment in the CAPA Accelerator 2023. With an edge first approach in 2024, the project team took the project on the road to a variety of different events.
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Under the Hood of D2C Business Model Transformation- The Role of Hybrid Monetisation, the Cloud and Generative AI
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This panel discussion will take you behind the scenes of successful D2C business model transformation, by helping you answer - ‘what monetization models will survive in the future?’, ‘how can my cloud strategy define long-term success?,’
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AI in Production – training and targeting
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In this session, three authors present their work on the application of AI to media production. Our first paper from the EBU describes a facial recognition machine learning system that has been tailored to the specific needs of media documentalists.
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Fireside Chat- AI vs Creativity – Who dares wins…
18:04
Huge gains can be made through digital transformation, and the implementation of AI across the content industry, but how can producer distributors capitalise on innovation without threatening the creativity they were built on.
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Building the future of tech
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We bring together leading technologists from three very different broadcasters to offer insights on how their approach to tech innovation and development is impacted.
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Accelerator session - Evolution of the Control Room - Leveraging XR, Voice, AI & HTML-Based Graphics Solutions
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This groundbreaking Challenge combined two original Accelerator 2024 proposals into one overarching project with two key R&D streams that explored the evolution of live production workflows: one focussing on the Control Room using XR